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Rock Band 2 Double Cymbal Expansion Kit

Rock Band 2 Double Cymbal Expansion Kit

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From: MadCatz
Category: Video Games

List Price: $29.99
Buy New: $26.99
You Save: $3.00 (10%)



New (6) Used (1) from $25.99

Rating: 3.5 out of 5 stars 15 reviews
Sales Rank: 316

Platforms: Nintendo Wii, Xbox 360, Playstation 3
Media: Accessory
Autographed: No
Memorabilia: No
Batteries Included: No
Operating System: Xbox 360
Shipping Weight (lbs): 5
Dimensions (in): 0.2 x 0 x 0.1

MPN: RB2063280
Model: RB2063280/04/1
UPC: 728658016135
EAN: 0728658016135
ASIN: B001G56I86

Release Date: October 30, 2008
Availability: Usually ships in 24 hours

Features:
  • Crash, Ride & Hi-Hat cymbals. Game sold separately.
  • Velocity-sensitive for precise drumming
  • Adjustable height
  • Easy-to-install clamps for quick setup
  • Only compatible with Rock Band 2 Drum kits

Accessories:

  • Rock Band 2 Standalone Drums
  • Rock Band 2 Standalone Drums

Similar Items:

  • Rock Band Drum Silencers
  • Xbox 360 Rock Band 2 Special Edition
  • Rock Throne Drum Stool
  • Universal Microphone Stand
  • Rock Band 2 Standalone Drums

Editorial Reviews:

Product Description
Marketing description is not available.


Customer Reviews:   Read 10 more reviews...

1 out of 5 stars double hits makes this worthless   January 9, 2009
Blink 'n' Beep
The product worked for like 2 songs, and then started doing double hits when playing "normally". I had to hit it with less gusto in order to prevent double hits. Eventually even light hits caused double hits. It's just not fun anymore when you have to hit lighter to make it work. (I think it would have been better if the failure condition was that you had to hit harder!) Save your sanity and money.


2 out of 5 stars Great Idea, but...   January 7, 2009
Scott McCoy (Austin, TX USA)
After many, many hours of play time with these cymbals, I've learned what I like and dislike about this product. Remember that the drum set is fully functional without these cymbals: the cymbals are not a necessary add on.
Pros:
- Potentially adds enjoyment to playing the drum set
- The green pad is easier to strike
Cons:
- Slipping on stand - the buyer MUST invent a way to keep them from slipping
- Loud, especially when used for yellow pad
- Feel is "clunky" compared with drum pads which throws off timing (result is some missed strikes)

Like many of you reading this review, I thought those other reviews that mention slipping of the cymbals was because the drummer was hitting the pads too hard. Not so. With normal to light tapping on the cymbals, they slide down the stand in about 2-3 songs. It is not possible to tighten my clamps enough to prevent this slipping issue. The problem with slipping cymbals is that the cymbal pads get in the way of the drum pads and, when the cymabls slip far enough to touch the drum pad, they do not register all of the strikes. This means missed notes and an 8x multiplier that gets reset to 1 too many times. My solution was to invest $5.00 in 6" long, 1.5" diameter plumbing tubing that fits over the drum set stand and underneath the cymbal clamps. This prevents the clamp from slipping, but now the cymbal stand slips in the clamp itself. I will try duct tape to prevent that slipping. Should work. The point is you must plan to invest time and energy to stop the slipping in order for this product to work well enough to use.

The cymbals are made of a less bouncy rubber which means the drum sticks do not bounce back at the same rate as they do on the drum pads. I find this throws off my timing which is a factor on the hard and expert levels for the more difficult drum songs. Also, when I used the cymbal as yellow, the sound of the drum stick hitting the cymbal pad is louder than the sound of the high hat coming through my sound system. My game system sound runs through a home theater set up (not my TV). This can be distracting, so much so that I do not use the cymbal as yellow anymore. This is not a problem when using the pad as blue or green. With these negative issues to contend with, the benefits of adding enjoyment to the game play and making the green pad easier to hit or overshadowed by the drawbacks.

In short, I bought these cymbals because they sound like a fun add on. It's not fun to miss notes and adjust the cymbals after every couple of songs, though. They miss the mark on fun.

I can not recommend buying these cymbals. Wait until Mad Katz fixes these problems and buy the next version released. Remember, these cymbals are not a necessary add on as the green, yellow and blue pads can be hit on the drum set itself. At $25-30 (price for two cymbal set in Jan. 2009), the value just isn't there.



1 out of 5 stars Poor Warranty   December 28, 2008
T. Aro (Westminster, CO USA)
My son bought the cymbal expansion kit for his Rock Band 2 xbox 360 system. One of the cymbals was DOA as the micro switch did not register the hits properly. I was going to set up a return with the manufacturer, Madcatz, when I realized they did not pay shipping for defective merchandise, even within the warranty period. I'd had problems with the original Drum Kit when we first purchased Rock Band 2 and EA sports was incredibly great when it came to fixing the problem. They shipped us a new drum kit on THEIR dime, in other words, they paid for shipping both ways as it was under warranty. Please be aware of this when purchasing this product. We are returning it to Best Buy today.


5 out of 5 stars Good expansion kit for Rock Band 2, but...   December 28, 2008
Andrew Zara (Edison, NJ USA)
I bought the Double Cymbal Expansion Kit and one of the cymbals was defective. When playing a song, I'd hit it perfectly on time with the foot pedal, but it wouldn't register it and it was really frustrating, so make you get both cymbals to work properly. Other than that, great expansion kit. All's we need now is the double foot pedal and we're set.


5 out of 5 stars Solving the "double-hit" problem...   December 28, 2008
Kojo (Atlanta, Georgia United States)
and yes it is a problem. Hitting a cymbal once often registers twice, throwing off your score and concentration. There are wingnut-like clamps that determine how much tilt, or how loose, the cymbal is when it's hit. I used to keep these as tight as possible, but after loosening the hi-hat a lot, and just barely loosening the crash cymbal everything has registered perfectly.
It can be frustrating, but take some time to go to Freestyle Mode or Beat Trainer and adjust them. It makes these things well worth the purchase. The other problem people have with the clamps during setup: just read the directions before snapping anything together.

Though it took me a week to figure out how to adjust them properly, the cymbals add a whole new dimension to game if you want to make it slightly more difficult.


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